// if (!strcmp(Machine->gamedrv->name,"joyjoy")) install_mem_read_handler(0, 0x100554, 0x100555, joyjoy_cycle_r); // Slower
// if (!strcmp(Machine->gamedrv->name,"ridhero")) install_mem_read_handler(0, 0x1000ca, 0x1000cb, ridhero_cycle_r);
if (!strcmp(Machine->gamedrv->name,"bstars")) install_mem_read_handler(0, 0x10000a, 0x10000b, bstars_cycle_r);
if (!strcmp(Machine->gamedrv->name,"cyberlip")) install_mem_read_handler(0, 0x107bb4, 0x107bb4, cyberlip_cycle_r);
if (!strcmp(Machine->gamedrv->name,"lbowling")) install_mem_read_handler(0, 0x100098, 0x100099, lbowling_cycle_r);
if (!strcmp(Machine->gamedrv->name,"superspy")) install_mem_read_handler(0, 0x10108c, 0x10108d, superspy_cycle_r);
if (!strcmp(Machine->gamedrv->name,"ttbb")) install_mem_read_handler(0, 0x10000e, 0x10000f, ttbb_cycle_r);
if (!strcmp(Machine->gamedrv->name,"alpham2")) install_mem_read_handler(0, 0x10e2fe, 0x10e2ff, alpham2_cycle_r); // Very little increase.
if (!strcmp(Machine->gamedrv->name,"eightman")) install_mem_read_handler(0, 0x10046e, 0x10046f, eightman_cycle_r);
if (!strcmp(Machine->gamedrv->name,"roboarmy")) install_mem_read_handler(0, 0x104010, 0x104011, roboarmy_cycle_r);
if (!strcmp(Machine->gamedrv->name,"fatfury1")) install_mem_read_handler(0, 0x104282, 0x104283, fatfury1_cycle_r);
if (!strcmp(Machine->gamedrv->name,"burningf")) install_mem_read_handler(0, 0x10000e, 0x10000f, burningf_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kotm")) install_mem_read_handler(0, 0x100020, 0x100021, kotm_cycle_r);
if (!strcmp(Machine->gamedrv->name,"gpilots")) install_mem_read_handler(0, 0x10a682, 0x10a683, gpilots_cycle_r);
if (!strcmp(Machine->gamedrv->name,"lresort")) install_mem_read_handler(0, 0x104102, 0x104103, lresort_cycle_r);
if (!strcmp(Machine->gamedrv->name,"fbfrenzy")) install_mem_read_handler(0, 0x100020, 0x100021, fbfrenzy_cycle_r);
if (!strcmp(Machine->gamedrv->name,"socbrawl")) install_mem_read_handler(0, 0x10b20c, 0x10b20d, socbrawl_cycle_r);
if (!strcmp(Machine->gamedrv->name,"mutnat")) install_mem_read_handler(0, 0x101042, 0x101043, mutnat_cycle_r);
if (!strcmp(Machine->gamedrv->name,"aof")) install_mem_read_handler(0, 0x108100, 0x108101, aof_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"countb")) install_mem_read_handler(0, 0x108002, 0x108003, countb_cycle_r); // doesn't seem to speed it up.
if (!strcmp(Machine->gamedrv->name,"ncombat")) install_mem_read_handler(0, 0x100206, 0x100207, ncombat_cycle_r);
//** if (!strcmp(Machine->gamedrv->name,"crsword")) install_mem_read_handler(0, 0x10, 0x10, crsword_cycle_r); // Can't find this one :-(
if (!strcmp(Machine->gamedrv->name,"trally")) install_mem_read_handler(0, 0x100206, 0x100207, trally_cycle_r);
if (!strcmp(Machine->gamedrv->name,"sengoku")) install_mem_read_handler(0, 0x100088, 0x100089, sengoku_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"ncommand")) install_mem_read_handler(0, 0x108206, 0x108207, ncommand_cycle_r); // Slower
if (!strcmp(Machine->gamedrv->name,"wh1")) install_mem_read_handler(0, 0x108206, 0x108207, wh1_cycle_r);
//** if (!strcmp(Machine->gamedrv->name,"sengoku2")) install_mem_read_handler(0, 0x10, 0x10, sengoku2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"androdun")) install_mem_read_handler(0, 0x100080, 0x100081, androdun_cycle_r);
if (!strcmp(Machine->gamedrv->name,"bjourney")) install_mem_read_handler(0, 0x100206, 0x100207, bjourney_cycle_r);
if (!strcmp(Machine->gamedrv->name,"maglord")) install_mem_read_handler(0, 0x100206, 0x100207, maglord_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"janshin")) install_mem_read_handler(0, 0x100026, 0x100027, janshin_cycle_r); // No speed difference
if (!strcmp(Machine->gamedrv->name,"pulstar")) install_mem_read_handler(0, 0x101000, 0x101001, pulstar_cycle_r);
if (!strcmp(Machine->gamedrv->name,"blazstar")) install_mem_read_handler(0, 0x101000, 0x101001, blazstar_cycle_r);
//** if (!strcmp(Machine->gamedrv->name,"pbobble")) install_mem_read_handler(0, 0x10, 0x10, pbobble_cycle_r); // Can't find this one :-(
if (!strcmp(Machine->gamedrv->name,"puzzledp")) install_mem_read_handler(0, 0x100000, 0x100001, puzzledp_cycle_r);
if (!strcmp(Machine->gamedrv->name,"neodrift")) install_mem_read_handler(0, 0x100424, 0x100425, neodrift_cycle_r);
//** if (!strcmp(Machine->gamedrv->name,"neomrdo")) install_mem_read_handler(0, 0x10, 0x10, neomrdo_cycle_r); // Can't find this one :-(
if (!strcmp(Machine->gamedrv->name,"spinmast")) install_mem_read_handler(0, 0x100050, 0x100051, spinmast_cycle_r);
if (!strcmp(Machine->gamedrv->name,"karnovr")) install_mem_read_handler(0, 0x103466, 0x103467, karnovr_cycle_r);
if (!strcmp(Machine->gamedrv->name,"wjammers")) install_mem_read_handler(0, 0x10005a, 0x10005b, wjammers_cycle_r);
if (!strcmp(Machine->gamedrv->name,"strhoops")) install_mem_read_handler(0, 0x101200, 0x101201, strhoops_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"magdrop3")) install_mem_read_handler(0, 0x100060, 0x100061, magdrop3_cycle_r); // The game starts glitching.
//** if (!strcmp(Machine->gamedrv->name,"pspikes2")) install_mem_read_handler(0, 0x10, 0x10, pspikes2_cycle_r); // Can't find this one :-(
if (!strcmp(Machine->gamedrv->name,"sonicwi2")) install_mem_read_handler(0, 0x10e5b6, 0x10e5b7, sonicwi2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"sonicwi3")) install_mem_read_handler(0, 0x10ea2e, 0x10ea2f, sonicwi3_cycle_r);
if (!strcmp(Machine->gamedrv->name,"goalx3")) install_mem_read_handler(0, 0x100006, 0x100007, goalx3_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"mslug")) install_mem_read_handler(0, 0x106ed8, 0x106ed9, mslug_cycle_r); // Doesn't work properly.
// if (!strcmp(Machine->gamedrv->name,"turfmast")) install_mem_read_handler(0, 0x102e54, 0x102e55, turfmast_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kabukikl")) install_mem_read_handler(0, 0x10428a, 0x10428b, kabukikl_cycle_r);
if (!strcmp(Machine->gamedrv->name,"panicbom")) install_mem_read_handler(0, 0x10009c, 0x10009d, panicbom_cycle_r);
if (!strcmp(Machine->gamedrv->name,"neobombe")) install_mem_read_handler(0, 0x10448c, 0x10448d, neobombe_cycle_r);
if (!strcmp(Machine->gamedrv->name,"wh2")) install_mem_read_handler(0, 0x108206, 0x108207, wh2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"wh2j")) install_mem_read_handler(0, 0x108206, 0x108207, wh2j_cycle_r);
if (!strcmp(Machine->gamedrv->name,"aodk")) install_mem_read_handler(0, 0x108206, 0x108207, aodk_cycle_r);
if (!strcmp(Machine->gamedrv->name,"whp")) install_mem_read_handler(0, 0x108206, 0x108207, whp_cycle_r);
if (!strcmp(Machine->gamedrv->name,"overtop")) install_mem_read_handler(0, 0x108202, 0x108203, overtop_cycle_r);
if (!strcmp(Machine->gamedrv->name,"twinspri")) install_mem_read_handler(0, 0x108206, 0x108207, twinspri_cycle_r);
if (!strcmp(Machine->gamedrv->name,"stakwin")) install_mem_read_handler(0, 0x100b92, 0x100b93, stakwin_cycle_r);
if (!strcmp(Machine->gamedrv->name,"shocktro")) install_mem_read_handler(0, 0x108344, 0x108345, shocktro_cycle_r);
if (!strcmp(Machine->gamedrv->name,"tws96")) install_mem_read_handler(0, 0x10010e, 0x10010f, tws96_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"zedblade")) install_mem_read_handler(0, 0x109004, 0x109005, zedblade_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"doubledr")) install_mem_read_handler(0, 0x101c30, 0x101c31, doubledr_cycle_r);
//** if (!strcmp(Machine->gamedrv->name,"gowcaizr")) install_mem_read_handler(0, 0x10, 0x10, gowcaizr_cycle_r); // Can't find this one :-(
if (!strcmp(Machine->gamedrv->name,"galaxyfg")) install_mem_read_handler(0, 0x101858, 0x101859, galaxyfg_cycle_r);
if (!strcmp(Machine->gamedrv->name,"wakuwak7")) install_mem_read_handler(0, 0x100bd4, 0x100bd5, wakuwak7_cycle_r);
if (!strcmp(Machine->gamedrv->name,"mahretsu")) install_mem_read_handler(0, 0x1013b2, 0x1013b3, mahretsu_cycle_r);
if (!strcmp(Machine->gamedrv->name,"nam1975")) install_mem_read_handler(0, 0x1012e0, 0x1012e1, nam1975_cycle_r);
if (!strcmp(Machine->gamedrv->name,"tpgolf")) install_mem_read_handler(0, 0x1000a4, 0x1000a5, tpgolf_cycle_r);
if (!strcmp(Machine->gamedrv->name,"legendos")) install_mem_read_handler(0, 0x100002, 0x100003, legendos_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"viewpoin")) install_mem_read_handler(0, 0x101216, 0x101217, viewpoin_cycle_r); // Doesn't work
if (!strcmp(Machine->gamedrv->name,"fatfury2")) install_mem_read_handler(0, 0x10418c, 0x10418d, fatfury2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"bstars2")) install_mem_read_handler(0, 0x10001c, 0x10001c, bstars2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"ssideki")) install_mem_read_handler(0, 0x108c84, 0x108c85, ssideki_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kotm2")) install_mem_read_handler(0, 0x101000, 0x101001, kotm2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"samsho")) install_mem_read_handler(0, 0x100a76, 0x100a77, samsho_cycle_r);
if (!strcmp(Machine->gamedrv->name,"fatfursp")) install_mem_read_handler(0, 0x10418c, 0x10418d, fatfursp_cycle_r);
if (!strcmp(Machine->gamedrv->name,"fatfury3")) install_mem_read_handler(0, 0x10418c, 0x10418d, fatfury3_cycle_r);
if (!strcmp(Machine->gamedrv->name,"tophuntr")) install_mem_read_handler(0, 0x10008e, 0x10008f, tophuntr_cycle_r); // Can't test this at the moment, it crashes.
if (!strcmp(Machine->gamedrv->name,"savagere")) install_mem_read_handler(0, 0x108404, 0x108405, savagere_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"kof94")) install_mem_read_handler(0, 0x10, 0x10, kof94_cycle_r); // Can't do this I think. There seems to be too much code in the idle loop.
if (!strcmp(Machine->gamedrv->name,"aof2")) install_mem_read_handler(0, 0x108280, 0x108281, aof2_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"ssideki2")) install_mem_read_handler(0, 0x104292, 0x104293, ssideki2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"samsho2")) install_mem_read_handler(0, 0x100a30, 0x100a31, samsho2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"samsho3")) install_mem_read_handler(0, 0x108408, 0x108409, samsho3_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kof95")) install_mem_read_handler(0, 0x10a784, 0x10a785, kof95_cycle_r);
if (!strcmp(Machine->gamedrv->name,"rbff1")) install_mem_read_handler(0, 0x10418c, 0x10418d, rbff1_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"aof3")) install_mem_read_handler(0, 0x104ee8, 0x104ee9, aof3_cycle_r); // Doesn't work properly.
if (!strcmp(Machine->gamedrv->name,"ninjamas")) install_mem_read_handler(0, 0x108206, 0x108207, ninjamas_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kof96")) install_mem_read_handler(0, 0x10a782, 0x10a783, kof96_cycle_r);
if (!strcmp(Machine->gamedrv->name,"samsho4")) install_mem_read_handler(0, 0x10830c, 0x10830d, samsho4_cycle_r);
if (!strcmp(Machine->gamedrv->name,"rbffspec")) install_mem_read_handler(0, 0x10418c, 0x10418d, rbffspec_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kizuna")) install_mem_read_handler(0, 0x108808, 0x108809, kizuna_cycle_r);
if (!strcmp(Machine->gamedrv->name,"kof97")) install_mem_read_handler(0, 0x10a784, 0x10a785, kof97_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"mslug2")) install_mem_read_handler(0, 0x10008c, 0x10008d, mslug2_cycle_r); // Breaks the game
if (!strcmp(Machine->gamedrv->name,"rbff2")) install_mem_read_handler(0, 0x10418c, 0x10418d, rbff2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"ragnagrd")) install_mem_read_handler(0, 0x100042, 0x100043, ragnagrd_cycle_r);
if (!strcmp(Machine->gamedrv->name,"lastblad")) install_mem_read_handler(0, 0x109d4e, 0x109d4f, lastblad_cycle_r);
if (!strcmp(Machine->gamedrv->name,"gururin")) install_mem_read_handler(0, 0x101002, 0x101003, gururin_cycle_r);
// if (!strcmp(Machine->gamedrv->name,"magdrop2")) install_mem_read_handler(0, 0x100064, 0x100065, magdrop2_cycle_r); // Graphic Glitches
// if (!strcmp(Machine->gamedrv->name,"miexchng")) install_mem_read_handler(0, 0x10, 0x10, miexchng_cycle_r); // Can't do this.
if (!strcmp(Machine->gamedrv->name,"kof98")) install_mem_read_handler(0, 0x10a784, 0x10a785, kof98_cycle_r);
if (!strcmp(Machine->gamedrv->name,"marukodq")) install_mem_read_handler(0, 0x100210, 0x100211, marukodq_cycle_r);
if (!strcmp(Machine->gamedrv->name,"minasan")) install_mem_read_handler(0, 0x1000ca, 0x1000cb, minasan_cycle_r);
if (!strcmp(Machine->gamedrv->name,"stakwin2")) install_mem_read_handler(0, 0x100002, 0x100003, stakwin2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"bakatono")) install_mem_read_handler(0, 0x1000fa, 0x1000fb, bakatono_cycle_r);
if (!strcmp(Machine->gamedrv->name,"quizkof")) install_mem_read_handler(0, 0x104464, 0x104465, quizkof_cycle_r);
if (!strcmp(Machine->gamedrv->name,"quizdais")) install_mem_read_handler(0, 0x1059f2, 0x1059f3, quizdais_cycle_r);
if (!strcmp(Machine->gamedrv->name,"quizdai2")) install_mem_read_handler(0, 0x100960, 0x100961, quizdai2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"popbounc")) install_mem_read_handler(0, 0x101008, 0x101009, popbounc_cycle_r);
if (!strcmp(Machine->gamedrv->name,"sdodgeb")) install_mem_read_handler(0, 0x101104, 0x101105, sdodgeb_cycle_r);
if (!strcmp(Machine->gamedrv->name,"shocktr2")) install_mem_read_handler(0, 0x108348, 0x108349, shocktr2_cycle_r);
if (!strcmp(Machine->gamedrv->name,"figfever")) install_mem_read_handler(0, 0x108100, 0x108101, figfever_cycle_r);
if (!strcmp(Machine->gamedrv->name,"irrmaze")) install_mem_read_handler(0, 0x104b6e, 0x104b6f, irrmaze_cycle_r);
#endif
/* AVDB cpu spins based on sound processor status */
if (!strcmp(Machine->gamedrv->name,"puzzledp")) install_mem_read_handler(1, 0xfeb1, 0xfeb1, cycle_v3_sr);
// if (!strcmp(Machine->gamedrv->name,"ssideki2")) install_mem_read_handler(1, 0xfeb1, 0xfeb1, cycle_v3_sr);
if (!strcmp(Machine->gamedrv->name,"ssideki")) install_mem_read_handler(1, 0xfef3, 0xfef3, ssideki_cycle_sr);
if (!strcmp(Machine->gamedrv->name,"aof")) install_mem_read_handler(1, 0xfef3, 0xfef3, aof_cycle_sr);
if (!strcmp(Machine->gamedrv->name,"pbobble")) install_mem_read_handler(1, 0xfeef, 0xfeef, cycle_v2_sr);
if (!strcmp(Machine->gamedrv->name,"goalx3")) install_mem_read_handler(1, 0xfeef, 0xfeef, cycle_v2_sr);
if (!strcmp(Machine->gamedrv->name,"fatfury1")) install_mem_read_handler(1, 0xfeef, 0xfeef, cycle_v2_sr);
if (!strcmp(Machine->gamedrv->name,"mutnat")) install_mem_read_handler(1, 0xfeef, 0xfeef, cycle_v2_sr);
if (!strcmp(Machine->gamedrv->name,"maglord")) install_mem_read_handler(1, 0xfb91, 0xfb91, maglord_cycle_sr);
if (!strcmp(Machine->gamedrv->name,"vwpoint")) install_mem_read_handler(1, 0xfe46, 0xfe46, vwpoint_cycle_sr);
// if (!strcmp(Machine->gamedrv->name,"joyjoy")) install_mem_read_handler(1, 0xfe46, 0xfe46, cycle_v15_sr);
// if (!strcmp(Machine->gamedrv->name,"nam1975")) install_mem_read_handler(1, 0xfe46, 0xfe46, cycle_v15_sr);
// if (!strcmp(Machine->gamedrv->name,"gpilots")) install_mem_read_handler(1, 0xfe46, 0xfe46, cycle_v15_sr);
/* kludges */
if (!strcmp(Machine->gamedrv->name,"gururin"))
{
/* Fix a really weird problem. The game clears the video RAM but goes */
/* beyond the tile RAM, corrupting the zoom control RAM. After that it */
/* initializes the control RAM, but then corrupts it again! */
unsigned char *RAM = memory_region(REGION_CPU1);
WRITE_WORD(&RAM[0x1328],0x4e71);
WRITE_WORD(&RAM[0x132a],0x4e71);
WRITE_WORD(&RAM[0x132c],0x4e71);
WRITE_WORD(&RAM[0x132e],0x4e71);
}
if (!Machine->sample_rate &&
!strcmp(Machine->gamedrv->name,"popbounc"))
/* the game hangs after a while without this patch */